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RFOX VALT
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RFOX VALT
Description
Category
VALT BUG
RFOX VALT Website
Tokenomics
District Owner Online Portal
Districts: Interior
Districts: Exterior
Consuming Content
Materials
Gamification
Design
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UI - User Interface
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VALT BUG (46)
RFOX VALT Website (7)
Tokenomics (2)
District Owner Online Portal (14)
Districts: Interior (13)
Districts: Exterior (1)
Consuming Content (1)
Materials (2)
Gamification (9)
Design (9)
Avatar (7)
UI - User Interface (50)
Environment (18)
Cosmetic (6)
AI NPCs (1)
REPEAT PLASMA BUG
Yellow dynamic chests can be opened numerous times, and in all quarters, on android, by simply closing the application, and reopening it. NOTE - It won't allow me to open it if the screen recorder is on though
2
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in progress
1
Hello still able to just keep opening chest over and over again and collecting XP they are broken .
Hello still able to just keep opening chest over and over again and collecting XP they are broken .
2
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in progress
1
Smooth turning only works after accessing settings menu
I have turned on smooth turning in valt, but in doesn't work by default when I log on. I have to access the settings menu (the wrist menu) for it to toggle on correctly. I don't have to toggle the setting itself either, just look at wrist menu and then dismiss it, and then smooth turn works again. Annoying to have to do that each time i log on though.
3
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planned
1
Android - Info Scree on Data Volume misleading
Android - InfoScreen on selection missleading and unclear. Displayed size of additional data volume changes each time. Is the purpose of mobile users to warn about potential data volume required for download?
2
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under review
1
List of issues to cover a spread
Hi. I tried using the tutorial mode on my mobile phone. Samsung galaxy note ultra 5g. When I selected the tutorial the button would blink but nothing happened. Tried logging in and again but nothing. The sounds of the Valt like birds is generic and gets old quickly. Took a while to find volume control but wondered if there is options for diversity in sounds so it's not as repetitive or radio etc. Next up. Walking around and finding areas that look like you can cross by jumping due to how low the wall is but you can't makes for frustration when other parts then do. Trying out the bar area I was not able to initiate or play and of the games like chess, beer pong or that red fox run. The AI bar didn't talk. Koggs land I could play the trial game but there was no indicator lights arrows or anything that helped you know what to do where to go or when it was your turn. Walking around for treasure chests and taking in the beautiful sights is fun to a point. So much of the space you can't cross so it gets annoying back tracking. Aside from a chest if your not going specifically to a building or event there is nothing to do and if we want more people to stay and come back we need few little activities. Like little signs or or displays that you can interact with that talk or you can read about lore. Look at games like Genshin Impact or Tower of fantasy with just how much a world can do. From what I understand red fox is not building the best game but the tools for people. But the valt space is likely only run by your team and thus may be important to keep it interesting between people going to areas.
2
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under review
1
When loading into the Valt with the AI npc
The AI npc did not do anything. They didn't react to me. There didn't seem to be any way to get them to talk. I tried waving which worked once or twice and then I couldn't see the hand. Used a Samsung galaxy note 20 ultra 5g
3
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planned
1
cant see my nfts
i cant see my citixen or apartment in my account can you plase help
6
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under review
2
Music glitch when moving
The music I have uploaded to my district play fine when stood still but when I move the music tempo slurs.
2
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in progress
1
Background visible through wall
scene background is visible through the wall - could be since the recent build - android
2
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planned
1
Floor grid visible in skybox
The skybox that is visible whilst selecting your avatar shows a dim floor grid which spoils the effect of the skybox.
4
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planned
1
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