Qua5ar design and layout
under review
ValtoX
As we are likely to see most of the focus and traffic staying within Qua5ar for a long period, I want to say that I don't enjoy the Qua5ar quarter much for its intent and purpose. It is boring (compared to Arkamoto), colorless and feels "untidy. I think the layout of this quarter could be more user friendly by being smaller and having doors to experiences closer to each other, without having to go look for them. Then maybe have a "roaming free/sandbox" area as an outside perimiter. More colors and more fun-looking.
Keep it simple, don't ask people to look for stuff to do because that's not fun in itself. At least not for me.
This might also just be because the current design looks a lot like the one we saw in the first MVP builds. I just find it a bit "corporate" and boring from a gamer perspective.
Thanks.
Lieu Ngo
under review
Thanks for your good feedback. We're checking it and will have proper improvements.
ValtoX
Lieu Ngo: Appreciate it Lieu